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I guess he does end up getting the worst of it, haha.. For some reason, Frankie gets more angry at the revolving bar than he does at Max! <><><> Thanks! Good night to ya :)
Nice score! <><><> Maybe it is poor Max... for the level will be restarted before Frankie even gets to his doom most of the time, lol <><><> Hmm... well the revolving bar does try to pull off Frankie's head... that would be enough reason for him to get more mad at it than Max. Max did nothing more than just be there and wave his arms. Anyways, good night, Jeff!
Hahaha :P I really do think Frankie wins. Max just stands there like a coward and lets Frankie beat him! Although Frankie gets a rod through his throat, at least he goes down fighting. Max will live the rest of his life in shame, lol. Don't worry, Max will be further abused in future levels, haha. And feel free to abuse him in one of your levels anytime you like :)
In fact, ANYBODY can feel free to abuse my little friend, haha.. Here's the code for just Max: k(399,402)c(384,498,15,0,2,0.5,0.2)c(400,437,22,0,1,0.5,0.2)c(376,518,15,0,2,0.5,0.2)c(371,537,12,0,2,0.5,0.2)c(370,553,12,0,2,0.01,0.2)c(420,496,15,0,2,0.5,0.2)c(433,515,15,0,2,0.5,0.2)c(437,535,12,0,2,0.5,0.2)c(438,552,12,0,2,0.01,0.2)c(429,436,12,0,2,0.5,0.2)c(447,430,12,0,2,0.5,0.2)c(454,414,11,0,2,0.5,0.2)c(456,398,11,0,2,0.5,0.2)c(372,438,12,0,2,0.5,0.2)c(356,431,12,0,2,0.5,0.2)c(348,416,11,0,2,0.5,0.2)c(346,401,11,0,2,0.5,0.2)b(368.5,562.5,33,7,0,0,1,0.01,0.2)b(441,561,33,7,0,0,1,0.01,0.2)c(400,471,26,0,1,0.5,0.2)j(345.5,408.5,0,0,0,0)j(348.5,409,0,0,0,0)j(350,423.5,0,0,0,0)j(352.5,422,0,0,0,0)j(363.5,435.5,0,0,0,0)j(365,432.5,0,0,0,0)j(381,440,0,0,0,0)j(381,437,0,0,0,0)j(419.5,438.5,0,0,0,0)j(419.5,435.5,0,0,0,0)j(439,434.5,0,0,0,0)j(437.5,431,0,0,0,0)j(452,421.5,0,0,0,0)j(449,420.5,0,0,0,0)j(456.5,406.5,0,0,0,0)j(453.5,406.5,0,0,0,0)j(399.1,452,0,0,0,0)j(403,452,0,0,0,0)j(386.85,487.25,0,0,0,0)j(393.2,491.1,0,0,0,0)j(410.8,488.35,0,0,0,0)j(416.7,484.2,0,0,0,0)j(377.05,507.4,0,0,0,0)j(384.25,510.05,0,0,0,0)j(427.6,504.3,0,0,0,0)j(430.4,502.4,0,0,0,0)j(432.9,526.75,0,0,0,0)j(438.7,526.1,0,0,0,0)j(369.65,527.2,0,0,0,0)j(377.45,529.75,0,0,0,0)j(367.9,544.55,0,0,0,0)j(373.6,545.05,0,0,0,0)j(434.8,543.4,0,0,0,0)j(441.05,543.1,0,0,0,0)j(436.5,559.5,0,0,0,0)j(439.5,559.5,0,0,0,0)j(368,559.5,0,0,0,0)j(371,559.5,0,0,0,0)j(396,417,0,0,0,0)j(402,418,0,0,0,0)j(390.9,487.5,0,0,0,0)j(412.75,485.75,0,0,0,0)j(380.5,508.75,0,0,0,0)j(425.75,505,0,0,0,0)j(373.7,528.3,0,0,0,0)j(435.4,525.25,0,0,0,0)j(437.5,542,0,0,0,0)j(371.4,543.4,0,0,0,0)j(369.5,562.1,0,0,0,0)j(438,561.75,0,0,0,0)
Uh ohhhhh! Ossiukko will now be meaner than ever to Max, haha! <><><> By the way, that's funny that you mentioned Max's moves. I've got one with 3 Maxes that I haven't uploaded yet. They make a good little synchronized dance crew, lol. I just have to think of a way to make the level fun.
Haha, nice! Not on this one, but I like the idea! I'll see if I can come up with something cool for that :) Max can be the one who pulls the lever, haha..
Lol, his shoe soles are part of some compound objects that are quite determined to keep things moving. I think they're destroyable because of that weird thing when GM does that by itself to compound objects when you aren't paying attention. I don't think I did it on purpose.
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